// rendering precision $fn = $preview ? 32 : 64; $slack = 0.2; $mini_slack = 0.001; // parameters $diameter_blocker = 10; $diameter_shaft = 2.5; $diameter_hole =3.2; $diameter_z = 6; $length_hat= 3; //base-block cylinder($length_hat, $diameter_blocker/2, $diameter_blocker/2); translate([0,0,$length_hat - $mini_slack]) cylinder(3, $diameter_z/2, $diameter_z/2); translate([0,0,3+$length_hat-$mini_slack]) difference() { cylinder(6, $diameter_z/2, $diameter_z/2); rotate([0,90,0]) translate([- $diameter_hole/2- 0.6 , 0,0]) cylinder(7, $diameter_hole/2, $diameter_hole/2, center=true); }