Add gdscript
This commit is contained in:
24
lua/lsp.lua
24
lua/lsp.lua
@ -165,6 +165,7 @@ servers = {
|
||||
},
|
||||
}
|
||||
},
|
||||
gdscript = {},
|
||||
}
|
||||
|
||||
for server_name, server_settings in pairs(servers) do
|
||||
@ -174,3 +175,26 @@ for server_name, server_settings in pairs(servers) do
|
||||
settings = server_settings,
|
||||
}
|
||||
end
|
||||
|
||||
local setup_godot_dap = function()
|
||||
local dap = require("dap")
|
||||
|
||||
dap.adapters.godot = {
|
||||
type = "server",
|
||||
host = "127.0.0.1",
|
||||
port = 6006,
|
||||
}
|
||||
|
||||
dap.configurations.gdscript = {
|
||||
{
|
||||
launch_game_instance = false,
|
||||
launch_scene = false,
|
||||
name = "Launch scene",
|
||||
project = "${workspaceFolder}",
|
||||
request = "launch",
|
||||
type = "godot",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
setup_godot_dap()
|
||||
|
Reference in New Issue
Block a user